|AL Abacus for Race to 100|
This past Saturday, I presented at Math In Action 2013. This conference for K-12 mathematics teachers is hosted every February by Grand Valley State University. My one hour session (view my PowerPoint presentation here) was Playing With the Common Core. Here's the outline of my lesson plan for the session:
Objective: The learner will explore using strategic early number sense games as a context for intentional instruction.
Grandma Eudora's T-Shirt Factory from Contexts for Learning Mathematics. Briefly highlight within the story contexts for the 5 & 10 structures, use of a "T-chart" as a place value mat, and finally composing and decomposing two-digit numbers. Participants turn and talk about the role of context in instruction.
Focus: (10 min) Review the Common Core State Standards for Mathematics (CCSSM) Content Standards & CCSSM Standards for Mathematical Practice (SMP) for grades K - 2, with emphasis on the SMP.
Activity: (20 min) Session participants explore and play the following Early Number Sense Games. Click on the link for a materials list.
Don't leave learning to chance--you can center your instruction by setting up a scenario around a game that has been a common shared experience by the students in your classroom. This can be done with individual students, in a small group for intervention, within your mathematics workshop, or even whole group. Examples:
Race to 100: (Content Std: Count by 10 from any number; SMP: Mathematical structure) "Remember when we were playing Race to 100? Let's say I'm on 14. What if I rolled three tens in a row? Where would I land at the end of each turn?"
Part-Whole Bingo: (Content Std: composing & decomposing numbers; SMP: Problem Solving) "What if I just rolled a seven and all of the towers with seven are filled? What could I do to be sure to use all seven of my cubes?"
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